Sunday 14th April
Blog Entry 6
I have finished all of the cutscenes and the code related to them. Everything sill needs a bit of polish for the submission on the 18th however the majority of the work is done.
Finishing off the rest of the cutscenes was not hard just very time consuming given how much dialogue there is in the level. The most challenging part was the code for the dialogue options and making those each have different outcomes. This was however solved thanks to some clever programming and use of Unity’s timeline effectively.
Until the submission on the 18th I plan to do a bit of polish on the game and then do the final checks to see if it is ready for submission and when it is I will make a build that will be submitted and used to make a video on the game.